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Re: Re: Writing application without Interface Builder
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Re: Re: Writing application without Interface Builder


  • Subject: Re: Re: Writing application without Interface Builder
  • From: "Corey O'Connor" <email@hidden>
  • Date: Fri, 21 Jul 2006 19:29:23 -0700

On 7/21/06, Patrick Hartling <email@hidden> wrote:
Unfortunately, if I remove the call to NSApplicationLoad() or move it to be
after the [NSApplication sharedApplication] call, my multi-threading code
stops working.

What aspect of your multi-threading code stops working?

As I recall, in order to get Cocoa to play nice with multi-threading
you have to start at least one NSThread to put Application Kit in a
"thread aware" mode. Is it possible NSApplicationLoad() is starting an
NSThread but none of your code is starting any NSThreads?

--
-Corey O'Connor
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References: 
 >Writing application without Interface Builder (From: Patrick Hartling <email@hidden>)
 >Re: Writing application without Interface Builder (From: Murat Konar <email@hidden>)
 >Re: Writing application without Interface Builder (From: Patrick Hartling <email@hidden>)
 >Re: Writing application without Interface Builder (From: Murat Konar <email@hidden>)
 >Re: Writing application without Interface Builder (From: Patrick Hartling <email@hidden>)
 >Re: Writing application without Interface Builder (From: Patrick Hartling <email@hidden>)

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