Re: playing swf file
Re: playing swf file
- Subject: Re: playing swf file
- From: "Gurmit Teotia" <email@hidden>
- Date: Thu, 16 Mar 2006 13:55:39 +0530
I apologizes for not replying. I heartily appreciate the input of you
people.
I'll consider the use of WebView. I have some more questions but first let
me first describe the situation.
We have developed an application on Windows platform using flash and C++.
Because flash application run in restricted environment we have used the C++
application to remove the hurdles. C++ application listen on port, flash
application connect to it and sent the request for job to be done.
We have done following modification in behavior of flash application using
C/C++:
1. Disable the right click on flash player executable. We are using
right click for some different purpose so we capture the right click event
on flash windows and send some keyboard event to perform the customize job.
We have used message hook technique to achieve this.
*Query: *How can we achieve the same goal on MAC?
1. Hiding of printing dialog whenever any printout is taken out from
flash application. We use API hooking in windows to implement this feature.
* *
*Query: * Again how can we hide the print dialog while taken the printout
from flash application? Please note flash application is a independent
executable.
Apart from above functionality C++ application sends the notification to
flash application when USB drives are attached or detached.
*Query*: Again I don't what approach can be followed on MAC to accomplish
this.
Our rest of C++ application use following sets of API:
1. Socket API
2. Multithreading API
3. File System API.
4. Printer API
In other words flash is used for GUI task while C++ for background job.
Now If I consider the portability to Linux and above situations as well
which language:- java or Objective C should be used for development. I agree
that Cocoa related code would not be portable. Does Objective C have better
interface with MAC OS just like C have with Windows?
Thanks for giving your precious time.
Gurmit
On 3/9/06, Robert Walker <email@hidden> wrote:
>
> I agree this seems to be the best solution. At least the user will
> be able to upgrade as Flash is updated, and a WebView should be
> pretty easy to implement for this purpose.
>
> You could add an option to install the flash plug-in along with your
> application in an installer package. This might make it a bit easier
> on the end users in case they don't have Flash plug-in installed.
>
> On Mar 9, 2006, at 10:39 AM, Dave Hersey wrote:
>
> > I'm not sure what version of flash QuickTime 7 supports, but I
> > remember it
> > was behind the curve when I had to do a project like this a couple
> > years
> > ago.
> >
> > I ended up using a custom WebView to play Flash content, instead of
> > QuickTime. That works great, although it does require that the user
> > has
> > Flash installed. It isn't installed on new systems, but it is a free
> > download which you could even link to from your application. If you
> > go that
> > route, you can play the latest version of Flash that's supported by
> > Macromedia on the Mac. QuickTime will probably always be behind that.
> >
> > - Dave
> >
> >
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> Robert Walker
> email@hidden
>
>
>
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