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Re: Cross-platform toolkit with a Cocoa backend
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Re: Cross-platform toolkit with a Cocoa backend


  • Subject: Re: Cross-platform toolkit with a Cocoa backend
  • From: "Felipe Monteiro de Carvalho" <email@hidden>
  • Date: Tue, 10 Jul 2007 16:32:54 +0200

On 7/10/07, Dr. Rolf Jansen <email@hidden> wrote:
I cannot see how this might work, other than starting a Cocoa-Lazarus-
Project from the scratch, but this might be more a problem of my
limited iaginative power.

On Lazarus the platform-specific part is completely isolated from the platform-indenpendent part.

So you can have win32/64, Windows CE, a Gtk 1, Gtk 2, Qt 4, Carbon,
fpGUI (and maybe Cocoa on the future) backends. At compilation time
you choose one of them and the whole framework links to it.

It's not necessary to remove any Carbon code to start a Cocoa backend.
They work independently.

The LCL (Lazarus Component Library) is very well designed, and
scalable, so you can start implementing just a Form, a Button and a
Label for one particular backend, and that will work just fine. And
later you can add other things you need.

--
Felipe Monteiro de Carvalho
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References: 
 >Cross-platform toolkit with a Cocoa backend (From: "Felipe Monteiro de Carvalho" <email@hidden>)
 >Re: Cross-platform toolkit with a Cocoa backend (From: j o a r <email@hidden>)
 >Re: Cross-platform toolkit with a Cocoa backend (From: "Felipe Monteiro de Carvalho" <email@hidden>)
 >Re: Cross-platform toolkit with a Cocoa backend (From: "Dr. Rolf Jansen" <email@hidden>)
 >Re: Cross-platform toolkit with a Cocoa backend (From: "Felipe Monteiro de Carvalho" <email@hidden>)
 >Re: Cross-platform toolkit with a Cocoa backend (From: "Dr. Rolf Jansen" <email@hidden>)

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