Re: ObjC 3D engine
Re: ObjC 3D engine
- Subject: Re: ObjC 3D engine
- From: Lars Sonchocky-Helldorf <email@hidden>
- Date: Tue, 26 Jun 2007 01:36:03 +0200
Am 25.06.2007 um 21:03 schrieb Shawn Erickson:
On 6/23/07, Jonathan deWerd <email@hidden> wrote:
I now have about 15k
lines of cocoa 3D code that I want to put to some use. I will say
again that I *do not* have anything resembling any of the mature C++
engines out there.
Personally I would take one of mature C++ engines and wrap it you like
with Objective-C (using Objective-C++). I generally shy away from
recreating something if I don't really need to do that.
How about writing a wrapper for this one:
http://quesa.sourceforge.net/
it is Apple related of some sort, it's an free implementation of
QuickDrawâ„¢ 3D (QD3D), released under BSD License (so no trouble here)
and quite mature.
-Shawn
regards, Lars_______________________________________________
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