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Re: ObjC 3D engine
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Re: ObjC 3D engine


  • Subject: Re: ObjC 3D engine
  • From: Jonathan deWerd <email@hidden>
  • Date: Mon, 25 Jun 2007 21:45:00 -0600

Well, there are many open-source licenses that are much less evil
than the GPL.  Consider the mozilla public license, MIT license, the
apache public license, or any of the many in existence.  The problem
with the GPL is that it spreads itself (it's a cancer-like license)
and forces developers to license their code under the GPL if they
want to, say, embed (and thus distribute) your 3d framework within a
game or app bundle.  The GPL gets developers involved with all kinds
of legalese and with what is considered a derivative work, which is a
headache that many of us simply would rather avoid.  There are a
number of very good and unrestrictive licenses listed on this page:

http://www.opensource.org/licenses/alphabetical

I was considering going with either the MIT or the 3 clause BSD license, but I think the MIT license is best. I absolutely do not want O3D to be under a viral license. Also, what should I do as far as touching up the copyright notice and author at the beginning of each file? Should I copy the license into each file or is once in a readme enough? I know quite a bit less than I should about licensing, so all help is appreciated :)


I have doxygen set up as well, do I need to include anything special in the documentation (like s/program/documentation/g the doxygen version) or should I just stick the license in the long file description?
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