What Apple technologie should I use to port to MS and U*ix platform ?
What Apple technologie should I use to port to MS and U*ix platform ?
- Subject: What Apple technologie should I use to port to MS and U*ix platform ?
- From: Thierry DELHAISE <email@hidden>
- Date: Thu, 8 Mar 2007 11:37:53 +0100
Hi the list,
Here at my company,all developments are mac based (OSX) : we use
Objective-C and C (no C++, no assembly language) to build our
softwares.
Ours softwares mainly use 2D and 3D rendering/display, make intensive
calculation in 2D and 3D. So on mac we use Cocoa, Quartz and OpenGL.
We love mac platform but we must consider other platforms.
My question is what tehcnologies should we use on Mac to help us
address Windoze and other U*ix platforms. And if possible not in C++.
Behind this question, you certainly understood that we have allready
search some solutions (since one solution isn't possible).
But we want too choose the less bad (and not the best since the best
seems to be impossible).
Advices are welcome !
Thanks in advance.
Thierry
PS :
Is there a chance that , one day at Apple (which is the main actor in
Objective-C programming) someone take time to work on an Objective-C
standard. This meen for me :
- a standard runtime (and not 2 : NeXT one and GNUstep one).
- a standard Foundation Framework with open source code : Foundation
framework for me must take the posix libc place or the libstdc++ in C+
+. Why open source ? since I can undestand, Apple have no time to
port this framework on some Windoze TM PF, some communauty can do
this in an open project like gcc project for example.
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