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Re: SenTestingKit fails when using CG-Only (Fixed)
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Re: SenTestingKit fails when using CG-Only (Fixed)


  • Subject: Re: SenTestingKit fails when using CG-Only (Fixed)
  • From: Andre <email@hidden>
  • Date: Sun, 11 Nov 2007 17:55:49 +0900


On 平成 19/11/11, at 17:26, Chris Hanson wrote:

On Nov 11, 2007, at 12:15 AM, email@hidden wrote:

Well, appending to this:

I got it working, just built a new tool from scratch (I don't know why the previous project was passing the framework as the last argument...), but a few caveats.

Great to hear, thanks a ton for the update!

1) It would still not load the SenTestingKit correctly. Even if I set - rpath manually, it still referenced it from @rpath/ SenTestingKit.framework/Versions/A/SenTestingKit
Putting the framework into one of the framework directories fixed this...... (as a side note, Xcode is installed into my user folder)

You can the appropriate search paths to your test rig by adding "$ (DEVELOPER_LIBRARY_DIR)/Frameworks" to the "Runpath Search Paths" build setting in your test rig's target. You can also specify the environment variable DYLD_FALLBACK_FRAMEWORK_PATH as "$ (DEVELOPER_LIBRARY_DIR)/Frameworks" in your test rig's executable within Xcode so when dyld can't resolve that @rpath-relative build setting, it looks in the running Developer Tools folder's Library/ Frameworks. Either should work.
Arghhghh, forgot /Frameworks......


2) With the code below, it would not find any tests unless I pre- loaded the bundle of my test, like so: [[NSBundle bundleWithPath: [[[NSProcessInfo processInfo] arguments] lastObject]] load];

Oh, good catch!

3) Since the tool is built with gc turned off, it had to be built with fobjc-gc or higher.

Right, sorry I forgot to mention this too.

Thanks for giving this a try, I'm glad it works for you now and I'm sure you've helped out a lot of other people too!
Thanks for helping me get this working!!

Andre


-- Chris


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References: 
 >Re: SenTestingKit fails when using CG-Only (Fixed) (From: email@hidden)
 >Re: SenTestingKit fails when using CG-Only (Fixed) (From: Chris Hanson <email@hidden>)

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