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Re: is lockFocus main thread specific?
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Re: is lockFocus main thread specific?


  • Subject: Re: is lockFocus main thread specific?
  • From: Troy Stephens <email@hidden>
  • Date: Thu, 15 Nov 2007 13:44:18 -0800

Drawing to a bitmap via a bitmapped graphics context is background- thread-safe, and also typically performs better than NSImage lockFocus- based drawing (especially if your ultimate goal was to use - [NSBitmapImageRep initWithFocusedViewRect:] to obtain the end result as a bitmap anyway).

Below is a code sample showing how to do this using AppKit-level facilites, producing an NSBitmapImageRep result. (Comparable facilities exist at the CG level, via CGBitmapContextCreate() and CGBitmapContextCreateImage(), yielding a CGImage result.)

If the content you're drawing into the bitmap is itself an NSImage, you should also configure the NSImage to keep it from hitting the image cache (which appears to be the cause of the crash in the backtrace you provided). [theNSImage setCacheMode:NSImageCacheNever] will do the trick.

The code:

// 1. Create the NSBitmapImageRep.
outputBitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:pixelsWide pixelsHigh:pixelsHigh bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSCalibratedRGBColorSpace bitmapFormat:0 bytesPerRow:0 bitsPerPixel:0];


// 2. Clear the NSBitmapImageRep.
unsigned char *bitmapData = [outputBitmap bitmapData];
if (bitmapData != NULL) {
bzero(bitmapData, [outputBitmap bytesPerRow] * [outputBitmap pixelsHigh]);
}


// 3. Create an NSGraphicsContext that we can use to draw into the NSBitmapImageRep, and make it current. Make sure we have a graphics context before proceeding. (Creation of the bitmap context should succeed as long as the bitmap is of a supported format though.)
NSGraphicsContext *bitmapContext = [NSGraphicsContext graphicsContextWithBitmapImageRep:outputBitmap];
if (bitmapContext != nil) {
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:bitmapContext];


// 4. Set the context's interpolation parameter to the desired value. Since the imageInterpolation isn't part of the graphics state, and therefore won't be automatically restored to its previous setting when we invoke [NSGraphicsContext restoreGraphicsState] below, we save the previous value and explicitly restore it below after we're done.
NSImageInterpolation previousImageInterpolation = [bitmapContext imageInterpolation];
[bitmapContext setImageInterpolation:NSImageInterpolationHigh];


// 5. Draw whatever content you want to put into the NSBitmapImageRep, using the bitmapped graphics context that we just created and made current.

// 6. Restore the previous graphics context and image interpolation setting.
[bitmapContext setImageInterpolation:previousImageInterpolation];
[NSGraphicsContext restoreGraphicsState];
}


If you need an NSImage, just [[NSImage alloc] initWithSize:...], then - addRepresentation: the NSBitmapImageRep to it.

Troy

On Nov 15, 2007, at 10:04 AM, Michael B Johnson wrote:
On Nov 15, 2007, at 9:10 AM, Aki Inoue wrote:

Michael,

You can safely use -lockFocus from any threads.

If you're seeing some issues, please file a bug with specific steps to reproduce.


done. Radar 5602409


Thanks,

Aki

On 2007/11/14, at 22:31, Michael B Johnson wrote:

This is a Leopard only question.

I have a small test app I've been working on that runs on Leopard in 64 bit that uses NSOperation to do its threading, and am crashing in code that looks like the following. Unfortunately, when I run this on several hundred images, it, occasionally (but consistently) crashes in the drawInRect:.

Now perhaps this has to run in the main thread, but I don't seem to remember that as a restriction (but I could just be blocking that info). I know that I could use ImageIO to get the thumbnail (and probably will), but I have to read the NSImage anyway, since I'm about to hand this image to QTKit, which only takes an NSImage.

Here's what the stack trace looks like:

#0 0x805e7a3e in objc_msgSend
#1 0x83d980c6 in _NXAllocateImageCache
#2 0x83d97720 in -[NSCachedImageRep _initWithSize:depth:separate:alpha:allowDeep:]
#3 0x83d9a9e4 in -[NSImage _focusOnCache:creatingWithSizeInPixels:]
#4 0x83d9a3fc in -[NSImage _cacheRepresentation:toSizeInPixels:stayFocused:]
#5 0x83d9340f in -[NSImage drawInRect:fromRect:operation:fraction:]


and here's the code in the -main of the operation:


NSImage* img = [[NSImage alloc] initWithContentsOfURL:url];

// make a thumbnail:
NSSize fullSize = [img size];
NSRect srcRect = NSMakeRect(0, 0, fullSize.width, fullSize.height);
NSSize newSize;
CGFloat aspectRatio = fullSize.width / fullSize.height;
if (aspectRatio < 1.0) {
newSize.height = 256;
newSize.width = newSize.height / aspectRatio;
} else {
newSize.width = 256;
newSize.height = newSize.width / aspectRatio;
}
NSRect dstRect = NSMakeRect(0, 0, newSize.width, newSize.height);

NSImage* thumbnail = [[[NSImage alloc] initWithSize:newSize] autorelease];

[thumbnail lockFocus];
[img drawInRect:dstRect fromRect:srcRect operation:NSCompositeCopy fraction:1.0f];
[thumbnail unlockFocus];
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References: 
 >is lockFocus main thread specific? (From: Michael B Johnson <email@hidden>)
 >Re: is lockFocus main thread specific? (From: Aki Inoue <email@hidden>)
 >Re: is lockFocus main thread specific? (From: Michael B Johnson <email@hidden>)

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