Re: how to build finalcut-pro style gui apps?
Re: how to build finalcut-pro style gui apps?
- Subject: Re: how to build finalcut-pro style gui apps?
- From: Steve Kirks <email@hidden>
- Date: Tue, 25 Sep 2007 15:47:52 -0500
On Sep 25, 2007, at 3:23 PM, Ricky Sharp wrote:
...Final Cut, et. al use something called ProKit...
Reading to fast at the end of a day, my eyes saw that as "Pork Kit"
and wondered if there was an inside joke I'd missed.
I can't tell if this is meant to be funny/harsh or it's just
missing
the mark by a wide margin. :-)
Missing the mark. Let the rotten tomatoes fly! :)
And, before diving in on such an adventure, here are some things to
ponder that may increase your development time:
- Making IB palettes for your custom UI will save you tons of time
in the long run. But, development of the palettes can be quite
tricky.
- Remember to make your custom UI resolution-independent savvy.
- If accessibility is important to you, you often need to write a
decent amount of code so that your UI elements do the right thing
(e.g. integrates well with VoiceOver)
What's interesting in the previous commented text is, to a "newbie",
it would seem like the UI is something they would never spend that
much time writing and designing. It amazes me that I can see myself
writing a year's worth of code to drive an interface for a back-end
that hadn't been built--and enjoying it.ß
Steve Kirks
http://houseofwarwick.com/
email@hidden
AIM/iChat: email@hidden
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