NSAutoreleasePool causes crashes when empty?
NSAutoreleasePool causes crashes when empty?
- Subject: NSAutoreleasePool causes crashes when empty?
- From: "Kevin Dixon" <email@hidden>
- Date: Thu, 3 Apr 2008 20:42:06 -0400 (EDT)
- Importance: Normal
I have a method in my class that's a thread entry point, using
detachNewThreadSelector. According to the docs, I create an
NSAutoreleasePool and release it at the end of the thread's life (right
before [NSThread exit].
The thread calls a single routine from another class. Sometimes this
routine aborts before allocating any objects that would be autoreleased
(due to an error situation). I notice when this is the case, calling [pool
release] causes a crash, but if the objects are allocated normally due to
the full run of the function, then no crash occurs.
Is there a way I can query the pool to see if it needs to be released, or
should I implement some sort of return code from my other function to see
if I should release the pool or not.
Thanks,
-Kevin
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