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Core Animation layer-backed NSViews and mouse handling
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Core Animation layer-backed NSViews and mouse handling


  • Subject: Core Animation layer-backed NSViews and mouse handling
  • From: Manfred Schwind <email@hidden>
  • Date: Tue, 8 Apr 2008 14:30:38 +0200

Hi,

I have a layer-backed NSView, say an NSButton (or a complete view hierarchy with many controls), and I am transforming - moving, rotating, etc. - its layer around. Now when I try to click the NSButton at its currently "visible" position, drawn by the CALayer, it does not work. I have to click into the area where the NSButton originally was, before transforming its layer.

Is there an easy way to get this working as expected? Without re- implementing the whole mouse handling of all affected views by myself?

I know that the mouse handling works when rotating a button with setFrameRotation, so Cocoa may internally be prepared for this kind situation. Would be really great if this would also work for general transformations done by CALayers.

Regards,
Mani
--
http://www.mani.de
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