Core Animation layer-backed NSViews and mouse handling
Core Animation layer-backed NSViews and mouse handling
- Subject: Core Animation layer-backed NSViews and mouse handling
- From: Manfred Schwind <email@hidden>
- Date: Tue, 8 Apr 2008 14:30:38 +0200
Hi,
I have a layer-backed NSView, say an NSButton (or a complete view
hierarchy with many controls), and I am transforming - moving,
rotating, etc. - its layer around. Now when I try to click the
NSButton at its currently "visible" position, drawn by the CALayer, it
does not work. I have to click into the area where the NSButton
originally was, before transforming its layer.
Is there an easy way to get this working as expected? Without re-
implementing the whole mouse handling of all affected views by myself?
I know that the mouse handling works when rotating a button with
setFrameRotation, so Cocoa may internally be prepared for this kind
situation. Would be really great if this would also work for general
transformations done by CALayers.
Regards,
Mani
--
http://www.mani.de
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