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Re: A couple questions relevant to games
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Re: A couple questions relevant to games


  • Subject: Re: A couple questions relevant to games
  • From: Daniel Jalkut <email@hidden>
  • Date: Mon, 18 Feb 2008 12:22:59 -0500

On Feb 18, 2008, at 10:23 AM, glenn andreas wrote:

The significantly easier way is to use:

[window setContentAspectRatio: 1.0];

(Available from 10.3 on)

I think the aspect ratio setting is not enforced precisely enough or in enough cases. I've had trouble with it not always working. If I remember correctly it has shortcomings when it comes to zooming a window, and perhaps is ignored when setting the frame programatically.


I can't remember all the reasons, but in my crossword solving application it's important to keep the window a size that allows the puzzle grid to be an even pixel multiple. I ended up enforcing it in windowWillResize and windowWillUseStandardFrame.

Daniel
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  • Follow-Ups:
    • Re: A couple questions relevant to games
      • From: j o a r <email@hidden>
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References: 
 >A couple questions relevant to games (From: Aaron MacDonald <email@hidden>)
 >Re: A couple questions relevant to games (From: j o a r <email@hidden>)
 >Re: A couple questions relevant to games (From: Aaron MacDonald <email@hidden>)
 >Re: A couple questions relevant to games (From: Jens Alfke <email@hidden>)
 >Re: A couple questions relevant to games (From: glenn andreas <email@hidden>)

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