Re: How to draw a CGImage object to a NSView?
Re: How to draw a CGImage object to a NSView?
- Subject: Re: How to draw a CGImage object to a NSView?
- From: Mike Abdullah <email@hidden>
- Date: Wed, 20 Feb 2008 15:12:50 +0000
I would go with:
CGContextDrawImage([[NSGraphicsContext currentContext] graphicsPort,
aRect, theImage);
[NSGraphicsContext currentContext] will return the right graphics
context for drawing into the view.
Mike.
On 20 Feb 2008, at 22:21, Leopard x86 wrote:
Hi everyone.
After reading the Quartz Graphics programming document, I am still
trying to find a method to draw a CGImageRef object "directly" to a
NSView / NSOpenGLView ...
My application decodes some files on the disk to into
CGDataProvider, then uses the CGDataProviders to create CGImageRefs.
I think it will cost too much performance to convert the CGImage
objects to other formats, e.g. NSImage, CIImage. So I am wondering a
direct way to draw CGImage to a NSView or NSOpenGLView.
Can anyone give me a suggestion? Thank you very much in advanced.
Good Luck.
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