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Re: How to draw a CGImage object to a NSView?
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Re: How to draw a CGImage object to a NSView?


  • Subject: Re: How to draw a CGImage object to a NSView?
  • From: David Duncan <email@hidden>
  • Date: Wed, 20 Feb 2008 10:24:24 -0800

On Feb 20, 2008, at 2:21 PM, Leopard x86 wrote:

Hi everyone.
After reading the Quartz Graphics programming document, I am still trying to find a method to draw a CGImageRef object "directly" to a NSView / NSOpenGLView ...


My application decodes some files on the disk to into CGDataProvider, then uses the CGDataProviders to create CGImageRefs. I think it will cost too much performance to convert the CGImage objects to other formats, e.g. NSImage, CIImage. So I am wondering a direct way to draw CGImage to a NSView or NSOpenGLView.


CGContextRef context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];

Then see the Quartz docs for how to draw an image.
--
David Duncan
Apple DTS Animation and Printing
email@hidden



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References: 
 >How to draw a CGImage object to a NSView? (From: Leopard x86 <email@hidden>)

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