Rotated NSImage drawAtPoint:... slow
Rotated NSImage drawAtPoint:... slow
- Subject: Rotated NSImage drawAtPoint:... slow
- From: Ben Lachman <email@hidden>
- Date: Wed, 20 Feb 2008 16:04:13 -0500
I just finished working on a view that draws some stuff at an angle
including an NSImage created from a tiff with alpha. It worked great
in the test project with no noticeable performance issues. I
imported it into my main project and hooked it into my view hierarchy
and it now hangs for about 8 seconds while loading the view. Looking
at samples all the time is being spent in -[NSBitmapImageRep
loadData] for that image (its only 138x188px). If I comment out the
drawAtPoint: call that draws the image the view loads without any
hang time. Any thoughts on why this would be happening? This is on
10.4.11.
->Ben
--
Ben Lachman
Acacia Tree Software
http://acaciatreesoftware.com
email@hidden
740.590.0009
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