Re: Rotated NSImage drawAtPoint:... slow (*$?! photoshop)
Re: Rotated NSImage drawAtPoint:... slow (*$?! photoshop)
- Subject: Re: Rotated NSImage drawAtPoint:... slow (*$?! photoshop)
- From: Ben Lachman <email@hidden>
- Date: Wed, 20 Feb 2008 16:13:42 -0500
Right, so never mind that post. I re-saved the image with preview
and it now loads without any hiccups. Anyone know the implecations
of a Photoshop TIFF versus one saved by Preview?
Thanks,
->Ben
--
Ben Lachman
Acacia Tree Software
http://acaciatreesoftware.com
email@hidden
740.590.0009
On Feb 20, 2008, at 4:04 PM, Ben Lachman wrote:
I just finished working on a view that draws some stuff at an angle
including an NSImage created from a tiff with alpha. It worked
great in the test project with no noticeable performance issues. I
imported it into my main project and hooked it into my view
hierarchy and it now hangs for about 8 seconds while loading the
view. Looking at samples all the time is being spent in -
[NSBitmapImageRep loadData] for that image (its only 138x188px).
If I comment out the drawAtPoint: call that draws the image the
view loads without any hang time. Any thoughts on why this would
be happening? This is on 10.4.11.
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