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Re: Rotated NSImage drawAtPoint:... slow (*$?! photoshop)
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Re: Rotated NSImage drawAtPoint:... slow (*$?! photoshop)


  • Subject: Re: Rotated NSImage drawAtPoint:... slow (*$?! photoshop)
  • From: Ben Lachman <email@hidden>
  • Date: Wed, 20 Feb 2008 16:13:42 -0500

Right, so never mind that post. I re-saved the image with preview and it now loads without any hiccups. Anyone know the implecations of a Photoshop TIFF versus one saved by Preview?

Thanks,

->Ben
--
Ben Lachman
Acacia Tree Software

http://acaciatreesoftware.com

email@hidden
740.590.0009



On Feb 20, 2008, at 4:04 PM, Ben Lachman wrote:

I just finished working on a view that draws some stuff at an angle including an NSImage created from a tiff with alpha. It worked great in the test project with no noticeable performance issues. I imported it into my main project and hooked it into my view hierarchy and it now hangs for about 8 seconds while loading the view. Looking at samples all the time is being spent in - [NSBitmapImageRep loadData] for that image (its only 138x188px). If I comment out the drawAtPoint: call that draws the image the view loads without any hang time. Any thoughts on why this would be happening? This is on 10.4.11.
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 >Rotated NSImage drawAtPoint:... slow (From: Ben Lachman <email@hidden>)

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