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Re: Cocoa et al as HCI usability problem
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Re: Cocoa et al as HCI usability problem


  • Subject: Re: Cocoa et al as HCI usability problem
  • From: Peter Duniho <email@hidden>
  • Date: Wed, 21 May 2008 17:01:45 -0700

Date: Wed, 21 May 2008 16:33:29 -0700
From: William Turner <email@hidden>

- too much "cocoa is wonderful" vs. not enough dry detail

So several people have alleged. Looking at the documentation, I'm not finding anything that seems to qualify as hype. Could you provide some links?

For what it's worth, I went back to look to grab some links from the places I'd noted this before. It appears to me that the docs have been significantly revised since I read them.


For example, this page...
http://developer.apple.com/documentation/Cocoa/Conceptual/ CocoaFundamentals/WhatIsCocoa/chapter_2_section_2.html


...one of the first parts of the documentation I ever read when I first started using Cocoa, I remember it having a lot more self- congratulatory statements than this example (which is still in there): "Cocoa has one of the most distinguished pedigrees of any object-oriented development environment".

It's possible that I'm simply misremembering where I saw the statements, and that they are still in there. But my impression with this quick glance is that the docs have been rewritten since I last looked closely at them, and someone's taken the "less hype" to heart.

I don't have time to re-read all of the guides I read before (the three main ones being the Obj-C and Cocoa guides, and the memory management guide) to see if the examples I remember are still there or not. But maybe this particular problem's been addressed.

Pete
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