Re: Cocoa et al as HCI usability problem
Re: Cocoa et al as HCI usability problem
- Subject: Re: Cocoa et al as HCI usability problem
- From: Peter Duniho <email@hidden>
- Date: Wed, 21 May 2008 17:01:45 -0700
Date: Wed, 21 May 2008 16:33:29 -0700
From: William Turner <email@hidden>
- too much "cocoa is wonderful" vs. not enough dry detail
So several people have alleged. Looking at the documentation, I'm not
finding anything that seems to qualify as hype. Could you provide some
links?
For what it's worth, I went back to look to grab some links from the
places I'd noted this before. It appears to me that the docs have
been significantly revised since I read them.
For example, this page...
http://developer.apple.com/documentation/Cocoa/Conceptual/
CocoaFundamentals/WhatIsCocoa/chapter_2_section_2.html
...one of the first parts of the documentation I ever read when I
first started using Cocoa, I remember it having a lot more self-
congratulatory statements than this example (which is still in
there): "Cocoa has one of the most distinguished pedigrees of any
object-oriented development environment".
It's possible that I'm simply misremembering where I saw the
statements, and that they are still in there. But my impression with
this quick glance is that the docs have been rewritten since I last
looked closely at them, and someone's taken the "less hype" to heart.
I don't have time to re-read all of the guides I read before (the
three main ones being the Obj-C and Cocoa guides, and the memory
management guide) to see if the examples I remember are still there
or not. But maybe this particular problem's been addressed.
Pete
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