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Re: Porting from Windows to Mac
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Re: Porting from Windows to Mac


  • Subject: Re: Porting from Windows to Mac
  • From: Bill Bumgarner <email@hidden>
  • Date: Thu, 30 Oct 2008 15:31:24 -0700

On Oct 30, 2008, at 3:14 PM, Tommy Nordgren wrote:
I suggest you port your app to use the Qt framework from TrollTech
(http://www.trolltech.com) It is implemented in C++, and the native layer
on Mac OS X is implemented using Carbon and Cocoa.
You might have to implement some modules in your app differently
depending on target OS, particularly to get native look and feel.
The most important thing with using Qt, is that you will be able to
port your app to any unix dialect that uses X windows, as well.

Qt is good stuff, but be very careful going down this path.

While Qt applications are very portable, the Macintosh Qt apps tend to stick out like sore thumbs.

Google Earth, likely one of the most popular Qt applications around, is certainly an awesomely powerful application.

But the UI stinks. It looks bad, it doesn't behave like standard Mac OS X applications, and it is generally clunky.

b.bum

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References: 
 >Porting from Windows to Mac (From: "Rakesh Singhal" <email@hidden>)
 >Re: Porting from Windows to Mac (From: Tommy Nordgren <email@hidden>)

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