Re: virtual keycode to character
Re: virtual keycode to character
At 7:22 PM -0500 4/29/09, Ken Thomases wrote:
On Apr 29, 2009, at 6:40 PM, email@hidden wrote:
thank you. this solved my problem.
You're welcome. I'm glad I could help.
and (i think) you've helped again. thanx. (see below)
and for the archives (to help anyone in the future), here is my code:
UInt32 deadKeyState = 0;
UniCharCount actualCount = 0;
UniChar baseChar;
TISInputSourceRef sourceRef = TISCopyCurrentKeyboardLayoutInputSource();
CFDataRef keyLayoutPtr = (CFDataRef)TISGetInputSourceProperty(
sourceRef, kTISPropertyUnicodeKeyLayoutData);
CFRelease( sourceRef);
UCKeyTranslate( (UCKeyboardLayout*)CFDataGetBytePtr(keyLayoutPtr),
[theEvent keyCode],
kUCKeyActionDown,
0,
LMGetKbdLast(),
Why LMGetKbdLast rather than LMGetKbdType? I think that the "Last"
in LMGetKbdLast means "former". That is, if the keyboard is
switched at some point, then LMGetKbdType gives the current keyboard
type and LMGetKbdLast gives the previous keyboard type.
the documentation for LMGetKbdLast says:
The last physical keyboard type used.
i read that to mean the keyboard last used/typed on by the user,
i.e., the keyboard used that triggered the current keyboard event.
i'm assuming that you are correct and i've changed my code
appropriately.
thanx,
ken
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