[SOLVED] Zombies: "Not a Type release"
[SOLVED] Zombies: "Not a Type release"
- Subject: [SOLVED] Zombies: "Not a Type release"
- From: Alexander Heinz <email@hidden>
- Date: Thu, 22 Jan 2009 15:11:24 -0800
On Jan 22, 2009, at 2:51 PM, David Duncan wrote:
On Jan 22, 2009, at 2:40 PM, Alexander Heinz wrote:
Now, to figure out why I'm sending a - release to a CGImage...
If you'd set the contents property of a CALayer to a CGImage at any
point? Since you set the view's layer to nil, it could be that at
that point, some number of CALayers are being torn down and this is
a result. If your not properly managing memory in this instance,
then that could be your failure.
Yep, that was it. I was performing an extra CGImageRelease() in
certain circumstances.
Thanks to everyone for the help!
(I really gotta read up on Instruments more...)
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