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[SOLVED] Zombies: "Not a Type release"
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[SOLVED] Zombies: "Not a Type release"


  • Subject: [SOLVED] Zombies: "Not a Type release"
  • From: Alexander Heinz <email@hidden>
  • Date: Thu, 22 Jan 2009 15:11:24 -0800


On Jan 22, 2009, at 2:51 PM, David Duncan wrote:

On Jan 22, 2009, at 2:40 PM, Alexander Heinz wrote:

Now, to figure out why I'm sending a - release to a CGImage...


If you'd set the contents property of a CALayer to a CGImage at any point? Since you set the view's layer to nil, it could be that at that point, some number of CALayers are being torn down and this is a result. If your not properly managing memory in this instance, then that could be your failure.

Yep, that was it. I was performing an extra CGImageRelease() in certain circumstances.


Thanks to everyone for the help!

(I really gotta read up on Instruments more...)
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References: 
 >Zombies: "Not a Type release" (From: Alexander Heinz <email@hidden>)
 >Re: Zombies: "Not a Type release" (From: "Sean McBride" <email@hidden>)
 >Re: Zombies: "Not a Type release" (From: Alexander Heinz <email@hidden>)
 >Re: Zombies: "Not a Type release" (From: Corbin Dunn <email@hidden>)
 >Re: Zombies: "Not a Type release" (From: Alexander Heinz <email@hidden>)
 >Re: Zombies: "Not a Type release" (From: David Duncan <email@hidden>)

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