Re: change NSBorderlessWindowMask on NSTitledWindowMask when app is launch. how?
Re: change NSBorderlessWindowMask on NSTitledWindowMask when app is launch. how?
- Subject: Re: change NSBorderlessWindowMask on NSTitledWindowMask when app is launch. how?
- From: douglas welton <email@hidden>
- Date: Thu, 29 Jan 2009 14:40:17 -0500
Where did you read that enterFullScreenMode overrides all keyboard and
mouse events?
That is not true.
If your view needs to respond to keyboard and mouse events, make sure
that your view is the window's first responder.
regards,
douglas
On Jan 29, 2009, at 2:29 PM, Carlo Gulliani wrote:
great thanks!!! i made so and it works, moreover i made so, that my
keyboard's buttons are works too, but how use Mouse event? I read,
that enterFullScreenMode override all keyboard's and mouse's events.
My subclass of NSApplication is listening keyboard events, but i
also wanna listen Mouse events, because my app use flash file and in
full screen mode mouse's event doesn't works
________________________________
From: Alexander Spohr <email@hidden>
To: Carlo Gulliani <email@hidden>
Cc: Cocoa-dev Mailing List <email@hidden>
Sent: Thursday, January 29, 2009 8:31:21 PM
Subject: Re: change NSBorderlessWindowMask on NSTitledWindowMask
when app is launch. how?
Maybe just use NSView for your task?
- (BOOL)enterFullScreenMode:(NSScreen *)screen withOptions:
(NSDictionary*)options
atze
Am 29.01.2009 um 15:16 schrieb Carlo Gulliani:
i understood and solved it, but both windows i need for switching
between normal mode and full screen mode. I have 2 buttons for
switching and the best way to create method which will to create
new window, than remove old window and rewrite old window new
window, and after removing nev window reference:
BOOL isFullScreen;
NSWindow *oldWindow;
-(IBAction) changeToFullScreen:(id)sender
{
isFullScreen = TRUE;
[self changeMode];
}
-(IBAction) changeToNormalScreen:(id)sender
{
isFullScreen = FALSE;
[self changeMode];
}
-(void) changeMode
{
if (isFullScreen) unsigned int style = NSTitledWindowMask | ...;
else unsigned int style = NSBorderlessWindowMask;
NSWindow *newWindow = ... // here we're creating new window with
styleMask:style...
[newWindow setContentView:...];
oldWindow = newWindow;
[newWindow autorelease];
}
any ideas?
________________________________
From: Sean McBride <email@hidden>
To: Carlo Gulliani <email@hidden>; Mike Abdullah <email@hidden
>
Cc: email@hidden
Sent: Thursday, January 29, 2009 1:19:18 PM
Subject: Re: change NSBorderlessWindowMask on NSTitledWindowMask
when app is launch. how?
Carlo Gulliani (email@hidden) on 2009-01-29 7:28 AM said:
thanks, i'll try it, if i understood correctly, i should "copy" my
all
subviews to new window, and remove all subviews from old window,
but i
don't understand how can i save current time in my flash, but if i
copied subview i think it will start from 1st frame? can you show
me a
part of code which add new subview to new window from old?
<http://www.cocoabuilder.com/archive/message/cocoa/2008/5/14/206531>
BTW, please file a bug requesting the ability to change an already-
visible window to NSBorderlessWindowMask. It would make these things
easier for sure.
--
____________________________________________________________
Sean McBride, B. Eng email@hidden
Mac Software Designer Montréal, Québec, Canada
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Freeport & Soliversum
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