Re: Cocoa Frontend to SDL App
Re: Cocoa Frontend to SDL App
- Subject: Re: Cocoa Frontend to SDL App
- From: Anthony Smith <email@hidden>
- Date: Fri, 10 Jul 2009 10:26:44 -0400
Thanks for the input. SDL is actually a simplified interface to OpenGL
so I'm wanting to integrate an already made SDL game into a Cocoa
front-end. I think handbrake and ffmpegx are trying to create a front-
end for the command line tools where I'm trying to integrate an actual
view. Do you still think these apps are a good starting point?
On Jul 10, 2009, at 10:08 AM, vinai wrote:
Doesn't ffmpegX and handbrake already do this ? I think both are
GPL'ed and wrap around ffmpeg.
cheers
vinai
--- On Fri, 7/10/09, Anthony Smith <email@hidden> wrote:
I'm wanting to integrate an already made SDL app executed through the
command line into a Cocoa app within a custom view. Does anybody have
any insight on where to start something like this?
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