Re: Cocoa Frontend to SDL App
Re: Cocoa Frontend to SDL App
- Subject: Re: Cocoa Frontend to SDL App
- From: Chris Ridd <email@hidden>
- Date: Sat, 11 Jul 2009 10:44:31 +0100
On 10 Jul 2009, at 15:26, Anthony Smith wrote:
Thanks for the input. SDL is actually a simplified interface to
OpenGL so I'm wanting to integrate an already made SDL game into a
Cocoa front-end. I think handbrake and ffmpegx are trying to create
a front-end for the command line tools where I'm trying to integrate
an actual view. Do you still think these apps are a good starting
point?
Handbrake has the conversion libraries built-in to it, they're not
separate command-line tools. It also has a preview window showing the
effect of the conversion settings - unless that's faked up somehow it
might be close to what you want.
Cheers,
Chris
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