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Re: Getting a CoreAnimation layer frame, accounting for zPosition?
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Re: Getting a CoreAnimation layer frame, accounting for zPosition?


  • Subject: Re: Getting a CoreAnimation layer frame, accounting for zPosition?
  • From: Nick Zitzmann <email@hidden>
  • Date: Mon, 20 Jul 2009 14:43:58 -0600


On Jul 20, 2009, at 2:25 PM, David Duncan wrote:

zPosition != 0 does not necessarily mean that there is any difference in the layer's frame. Unless there is a transform somewhere that creates perspective, the zPosition has no effect on the layer's frame (because the z component falls out of all the applicable equations).

What are you trying to implement?

I'm trying to implement getting the on-screen frame of a layer that has a superlayer that has a sublayerTransform that creates perspective. How do I do that?


Nick Zitzmann
<http://www.chronosnet.com/>

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References: 
 >Getting a CoreAnimation layer frame, accounting for zPosition? (From: Nick Zitzmann <email@hidden>)
 >Re: Getting a CoreAnimation layer frame, accounting for zPosition? (From: David Duncan <email@hidden>)

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