Re: GameKit Detecting Bluetooth
Re: GameKit Detecting Bluetooth
- Subject: Re: GameKit Detecting Bluetooth
- From: Luke the Hiesterman <email@hidden>
- Date: Tue, 15 Sep 2009 08:40:04 -0700
If you use the GKPeerPickerController for connecting to peers,
bluetooth capabilities are automatically detected and bluetooth can be
automatically turned on if necessary.
Luke
On Sep 15, 2009, at 8:37 AM, Development wrote:
Well, I've had some odd experiences with the game kit. For instance
my iPod g1 seems to be able to receive data through bluetooth even
though it cannot send data. But What I'm trying to figure out is how
to detect if the device has bluetooth so that the options for it
only show if the device is bluetooth enabled. I may have over looked
something, but I cannot figure out how to do that. Is there
something in the api for this?
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden