Re: iOS when is my app launched
Re: iOS when is my app launched
- Subject: Re: iOS when is my app launched
- From: glenn andreas <email@hidden>
- Date: Wed, 08 Dec 2010 08:27:02 -0600
On Dec 8, 2010, at 7:38 AM, Jason Bobier wrote:
> Hey Dave,
>
> I'm talking about the Carbon equivalent of processLaunchDate in the ProcessInfoExtendedRec. This is the actual date & time that the process launched.
>
> I want to use it to give my game's splash screen a consistent amount of time on screen. Here's how:
>
> I set the Default.png to the splash screen and immediately show the same image when my app launches. I then check the launch date to determine how much time it has shown and add x number of seconds to that.
Don't do that.
From <http://developer.apple.com/library/safari/#documentation/UserExperience/Conceptual/MobileHIG/IconsImages/IconsImages.html#//apple_ref/doc/uid/TP40006556-CH14-SW1>:
Supply a launch image to improve user experience; avoid using it as an opportunity to provide:
• An “application entry experience,” such as a splash screen
• An About window
• Branding elements, unless they are a static part of your application’s first screen
Because users are likely to switch among applications frequently, you should make every effort to cut launch time to a minimum, and you should design a launch image that downplays the experience rather than drawing attention to it.
>
So Default.png is not suppose to be a splash screen, and you're suppose to strive to make it go away as fast as possible - not figure out ways to display it for longer...
Glenn Andreas email@hidden
The most merciful thing in the world ... is the inability of the human mind to correlate all its contents - HPL
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