Re: if statement causing 32 Byte leak?
Re: if statement causing 32 Byte leak?
- Subject: Re: if statement causing 32 Byte leak?
- From: "Glenn L. Austin" <email@hidden>
- Date: Sun, 10 Jan 2010 10:29:34 -0800
On Jan 10, 2010, at 10:25 AM, Julien Jalon wrote:
> This is the purpose of the zombie instrument. Once you know what object is overreleased, you click on the arrow and voilà, you get the list of retain/release/autorelease so you can look where is the extra one.
>
> Le 10 janv. 2010 à 19:19, "Glenn L. Austin" <email@hidden> a écrit :
>
>> Zombie told us nothing. The project just didn't crash any more -- it only told us that the autoreleased object was a zombie. Gee, we already knew that...
If Instruments didn't crash on launch of our app, it would have been very helpful. I use it for my own projects (which aren't quite as large), but it wasn't available for this case.
--
Glenn L. Austin, Computer Wizard and Race Car Driver <><
<http://www.austin-soft.com>
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