Re: Loading iPhone bundle in Mac OS X application
Re: Loading iPhone bundle in Mac OS X application
- Subject: Re: Loading iPhone bundle in Mac OS X application
- From: Kyle Sluder <email@hidden>
- Date: Wed, 5 May 2010 13:13:50 -0700
On Tue, May 4, 2010 at 11:26 PM, Csaba Trucza
<email@hidden> wrote:
> I want to examine the classes in a bundle built for iPhone in a desktop
> application.
You can't. You would be trying to load ARM code into an Intel process.
> As far as I know the otest unit testing application runs as a command line
> tool (so I assume it is a Mac OS X application) and somehow manages to load
> the iPhone bundles.
It tests the code that was built for the simulator. See here for more
information: http://developer.apple.com/iphone/library/documentation/Xcode/Conceptual/iphone_development/135-Unit_Testing_Applications/unit_testing_applications.html
--Kyle Sluder
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden