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Re: Loading iPhone bundle in Mac OS X application
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Re: Loading iPhone bundle in Mac OS X application


  • Subject: Re: Loading iPhone bundle in Mac OS X application
  • From: Chris Hanson <email@hidden>
  • Date: Wed, 05 May 2010 13:46:29 -0700

You're thinking of otool, not otest. OCUnit's otest does load bundles, but it doesn't open (say) ARM bundles on Intel-based Macs.

You can't load a bundle for one platform on another. They're different platforms...

  -- Chris

On May 5, 2010, at 1:10 PM, Bill Bumgarner <email@hidden> wrote:


On May 4, 2010, at 11:26 PM, Csaba Trucza wrote:

As far as I know the otest unit testing application runs as a command line
tool (so I assume it is a Mac OS X application) and somehow manages to load
the iPhone bundles.


Any ideas?

otest doesn't load the bundle at all.

It examines the mach-o file directly.

See /usr/include/mach-o/

b.bum

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References: 
 >Loading iPhone bundle in Mac OS X application (From: Csaba Trucza <email@hidden>)
 >Re: Loading iPhone bundle in Mac OS X application (From: Bill Bumgarner <email@hidden>)

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