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Re: How to create secondary Thread that listens to event taps?
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Re: How to create secondary Thread that listens to event taps?


  • Subject: Re: How to create secondary Thread that listens to event taps?
  • From: Chris Hanson <email@hidden>
  • Date: Tue, 19 Oct 2010 22:44:46 -0700

On Oct 19, 2010, at 12:41 PM, Rainer Brockerhoff wrote:

> A too-low value will make your thread activate too often (making it use more CPU when idle) and a too-high value will make it too slow to react to "condition" being set to NO. I usually set something between 0.5 and 1; it's optimal in the sense "works-for-me" ;-)

Rather than do that, create another, custom CFRunLoopSource that can be used to wake up the run loop (via CFRunLoopSourceSignal) when the condition changes.

Then instead of just

  condition = NO;

use

  condition = NO;
  CFRunLoopSourceSignal(mySource);

to wake the run loop immediately.  That'll let you set a nice high timeout rather than something low like 0.5 or 1, and prevent you from wasting CPU.

  -- Chris

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  • Follow-Ups:
    • Re: How to create secondary Thread that listens to event taps?
      • From: RenĂ© v Amerongen <email@hidden>
    • Re: How to create secondary Thread that listens to event taps?
      • From: Rainer Brockerhoff <email@hidden>
References: 
 >Re: How to create secondary Thread that listens to event taps? (From: eveningnick eveningnick <email@hidden>)
 >Re: How to create secondary Thread that listens to event taps? (From: Rainer Brockerhoff <email@hidden>)

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