• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Mac App Store requirements
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Mac App Store requirements


  • Subject: Re: Mac App Store requirements
  • From: Tom Hohensee <email@hidden>
  • Date: Sun, 10 Apr 2011 14:48:54 -0500

Not yet. You have some setup work to do in itunesconnect.
Apple provides a step by step guideline for submission

Sent from my iPhone

On Apr 10, 2011, at 2:28 PM, Artemiy Pavlov <email@hidden> wrote:

> I am aware of this, and I meant only the technical side. So I built a Cocoa app with XCode, so I can join the developer programme and I am ready to go just like that?
>
> A.
>
> On 10 Apr 2011, at 21:47, Laurent Daudelin wrote:
>
>> There is a set of guidelines about things you should avoid if you don't want your app to be rejected. Not sure if it's available to non-registered Mac developers but I think it should.
>>
>> -Laurent.
>> --
>> Laurent Daudelin
>> AIM/iChat/Skype:LaurentDaudelin                http://www.nemesys-soft.com/
>> Logiciels Nemesys Software                          email@hidden
>>
>> On Apr 10, 2011, at 11:16, Artemiy Pavlov wrote:
>>
>>> Hey all,
>>>
>>> I am not yet a member of the Mac Developer program, but I am experimenting with my own Cocoa OS X app and I would like to know what are the requirements on getting it into the Mac App Store.
>>>
>>> I mean, I have a 32/64 bit Intel build of a vanilla Cocoa app in XCode. Where will I go from there? Apart from signing the code with a certificate that you receive from Apple, what one needs to do to get his app bundle into the Mac App Store?
>>
>
> _______________________________________________
>
> Cocoa-dev mailing list (email@hidden)
>
> Please do not post admin requests or moderator comments to the list.
> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
>
> Help/Unsubscribe/Update your Subscription:
>
> This email sent to email@hidden
_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Follow-Ups:
    • Re: Mac App Store requirements
      • From: email@hidden
References: 
 >Mac App Store requirements (From: Artemiy Pavlov <email@hidden>)
 >Re: Mac App Store requirements (From: Laurent Daudelin <email@hidden>)
 >Re: Mac App Store requirements (From: Artemiy Pavlov <email@hidden>)

  • Prev by Date: AVAssetImageGenerator and HTTP-Live streams
  • Next by Date: Re: Can an image be "rejected" by CALayer?
  • Previous by thread: Re: Mac App Store requirements
  • Next by thread: Re: Mac App Store requirements
  • Index(es):
    • Date
    • Thread