Re: Logging in Xcode 4.2
Re: Logging in Xcode 4.2
- Subject: Re: Logging in Xcode 4.2
- From: Graham Cox <email@hidden>
- Date: Fri, 11 Nov 2011 07:45:16 +1100
On 11/11/2011, at 3:13 AM, Matt Neuburg wrote:
> Graham - get over it, dude! Not because you're wrong, but because you're shaking your head about the *wrong* thing. You haven't seen the half of it yet. Just wait until the debug area (including the console) start popping up and down into your code editing area.
I'm over it… actually, there's a lot to like in Xcode 4, it's just that quite a bit of baby seems to have gone out with the bathwater. The IB integration is dire, for example, and I keep losing where everything has gone (if it's still there at all). Seems to me that trying to bury everything in a one-size-fits-all "neat" UI is a bit pointless because it's a tool for developers, not typical Mac users.
>
> Sometimes it pops up a little way.
>
> Sometimes it pops up a long way.
>
> Sometimes it fails to pop.
>
> Sometimes it pops but when you stop the app it doesn't pop back down.
>
> It's non-deterministic programming! Trust me, you will wear out your mouse hand just dealing with the fact that there's no universal console window any more. m.
Well, that would probably be because of the wild untamed beast that is NSSplitView. Why they can't just give up on that piece of s**t and rewrite it as NSSplitView2 (NSSplitViewThatWorks, NSRationalSplitView?) or something I do not know. There seems to be a tendency in Cocoa to overload classes and stick band-aids on them rather than just offer new versions, etc. e.g. adding a view-based 'mode' to NSTableView instead of making that a new class (I'm only picking on that one because it comes readily to mind, not because it's the worst offender).
--Graham
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