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Re: Cocoa Simulator
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Re: Cocoa Simulator


  • Subject: Re: Cocoa Simulator
  • From: koko <email@hidden>
  • Date: Thu, 22 Sep 2011 22:24:55 -0600

I had all the nextKeyView outlets connected but did not connect initialFirstResponder, upon doing so it worked. Thanks for responding.

-koko


On Sep 22, 2011, at 10:16 PM, Bayes Scott F wrote:

> On Sep 22, 2011, at 19:48 , koko wrote:
>
>> Should the settings for nextKeyView be apparent in the Cocoa Simulator? I.e. should the 'tab order' work?
>
> For standard controls, they seem to work correctly in the simulator in 4.1, but for your own custom stuff, unless it inherits from some concrete class that already accepts first responder (gives YES answers to -acceptsFirstResponder and friends) it's probably not going to appear in the tab order in the simulator. I'd guess all the first responder negotiations get forwarded past your object in the simulator when it's seen not to implement those.
>
> ScottB
>
>>
>> -koko_______________________________________________
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References: 
 >Cocoa Simulator (From: koko <email@hidden>)
 >Re: Cocoa Simulator (From: Bayes Scott F <email@hidden>)

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