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Re: Desktop geometry problem
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Re: Desktop geometry problem


  • Subject: Re: Desktop geometry problem
  • From: gweston <email@hidden>
  • Date: Fri, 08 Jun 2012 02:30:47 +0000 (GMT)

On Jun 07, 2012, at 10:22 PM, Graham Cox <email@hidden> wrote:


On 07/06/2012, at 9:23 PM, Gregory Weston wrote:

Does anyone know of existing code or a trivial technique to get a CGPath or NSBezierPath that describes the shape of the desktop? I'll write and share it if it's not out there, but I'd rather not reinvent any wheels. My interests are:

1. It should be the actual perimeter of the desktop, not just the bounding box.
2. It should be a single polygon, rather than a collection of rectangles.
3. It should behave properly in the presence of mirrored displays.


Just iterate over the list of NSScreens and append each screen rect to a bezier path.
 
First thing I tried. It fails requirement #2.
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  • Follow-Ups:
    • Re: Desktop geometry problem
      • From: Kyle Sluder <email@hidden>
    • Re: Desktop geometry problem
      • From: Graham Cox <email@hidden>
References: 
 >Re: Desktop geometry problem (From: Graham Cox <email@hidden>)

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