Re: NSTextInputClient Protocol Question
Re: NSTextInputClient Protocol Question
- Subject: Re: NSTextInputClient Protocol Question
- From: Eric Matecki <email@hidden>
- Date: Fri, 25 May 2012 10:09:29 +0200
Hi,
thanks Aki, now I got this working.
(Sorry Aki for the msg send directly to you, I hit "send" too fast...)
I have still a problem.
When implementing -doCommandBySelector:, most keys do what I expect,
but Command-A sends a selector of noop:, not selectAll: as I expected.
What's happeneing ?
A+
On 22/05/12 04:57, Aki Inoue wrote:
Hello Eric,
- (NSUInteger) characterIndexForPoint: (NSPoint) iPoint
- (NSRect) firstRectForCharacterRange: (NSRange) iRange actualRange: (NSRangePointer) oActualRange
never get called, which I suppose are here for handling mouse events and thus the selection ?
The methods are for the input methods showing various information near your text. Not for general mouse event handling.
You still need to implement the mouse handling for selection with a custom code for your view.
To handle mouse events in a text input friendly way, you want to first pass all mouse events to -[NSTextInputContext handleEvent:].
If the method returned NO (meaning the text system didn't swallow the event), then, you can perform your custom mouse handling logic for that event.
Aki
On May 21, 2012, at 2:19 AM, Eric Matecki<email@hidden> wrote:
Hi,
I try to write my own text field, for cross-platform dev. reasons I don't have another choice, unfortunately...
So, in my view, I have this:
@interface MyOpenGLView : NSOpenGLView<NSTextInputClient>
...
@end
@implementation MyOpenGLView
- (void) mouseDown: (NSEvent*) iEvent
{
if( mActiveTextButton )
{
[[self inputContext] handleEvent: iEvent];
}
else
{
// this is the crossplatform stuff...
AddMouseEvent( self, iEvent, ::nWindowingSystem::kClass_MouseClick, ::nWindowingSystem::kClick_LeftDown );
}
}
the same goes for : mouseDragged:, mouseMoved:, mouseUp:, keyDown: and keyUp: .
I also implemented all the required methods from the NSTextInputClient protocol.
Now I can type accented characters, like é, by typing 'Option-e' then "e'.
But I can't select anything.
- (NSUInteger) characterIndexForPoint: (NSPoint) iPoint
- (NSRect) firstRectForCharacterRange: (NSRange) iRange actualRange: (NSRangePointer) oActualRange
never get called, which I suppose are here for handling mouse events and thus the selection ?
What am I doing wrong ?
Thanks.
http://www.tvpaint.com
Eric M.
--
Keep intel OUTSIDE my Mac !
Hiii !!! I can see Intel chips creeping around my G5 !
Eric M.
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden