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Re: IOS floating point performance
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Re: IOS floating point performance


  • Subject: Re: IOS floating point performance
  • From: Scott Ribe <email@hidden>
  • Date: Thu, 08 Aug 2013 07:37:08 -0600

On Aug 8, 2013, at 6:37 AM, Roland King <email@hidden> wrote:

> shouldn't do that as long as one uses the correct functions, ie sinf() and cosf().

But */+- promote…

Keeping it all as float is not easy.

--
Scott Ribe
email@hidden
http://www.elevated-dev.com/
(303) 722-0567 voice





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  • Follow-Ups:
    • Re: IOS floating point performance
      • From: John McCall <email@hidden>
References: 
 >IOS floating point performance (From: Trygve Inda <email@hidden>)
 >Re: IOS floating point performance (From: Kevin Meaney <email@hidden>)
 >Re: IOS floating point performance (From: Roland King <email@hidden>)

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