Re: IOS floating point performance
Re: IOS floating point performance
- Subject: Re: IOS floating point performance
- From: Alex Zavatone <email@hidden>
- Date: Thu, 08 Aug 2013 10:13:27 -0400
I think something like this was mentioned recently, but if you suspect that the performance bottleneck are the FP functions, write a small profiler that times the actions and writes out the elapsed time to a log. Then try it in the simulator and try it on your device(s).
It's a really easy way to see the performance difference and know exactly what the ratio is.
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