Re: iOS screen physical size (or px density)
Re: iOS screen physical size (or px density)
- Subject: Re: iOS screen physical size (or px density)
- From: Steve Christensen <email@hidden>
- Date: Mon, 25 Nov 2013 06:49:43 -0800
I haven't seen anything that directly returns this information. Given that, it might be better to take the approach of choosing the number of cards that look good on an iPad mini and not worrying so much that there are "too few" on a full-sized iPad.
On Nov 25, 2013, at 4:40 AM, Roland King <email@hidden> wrote:
> Is there yet a supported way of finding out the actual screen size (or equivalently pixel density) on an iOS screen?
>
> I have an app, uses autolayout, works fine on iPhone (one storyboard), iPad (another storyboard) and mostly looks fine between iPad and iPad mini. One screen however has a number of test 'cards' on it. On the phone one card == one screen looks great. On a full-sized iPad, about 6 to a page is clear, on a mini however 6 is not ideal and 4, or 3, looks much better and is much clearer to test. That's one of the fairly rare cases where one size doesn't fit all and knowing the actual screen dimensions would make a better user experience.
>
> I know there was lots of chat about this when the mini came out, there wasn't anything then and I don't want to do one of the version or device name hacks. Is there yet an API point for this?
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