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Re: iOS screen physical size (or px density)
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Re: iOS screen physical size (or px density)


  • Subject: Re: iOS screen physical size (or px density)
  • From: Igor Elland <email@hidden>
  • Date: Tue, 26 Nov 2013 15:54:32 +0100

On 26 Nov 2013, at 15:51, Roland King <email@hidden> wrote:

> Until then, re-designing that one screen for the mini and letting it scale up for the normal iPad worked very well, so perhaps Apple were right in the first place, one iPad size does fit all, just not the size I started with.

I think following the HIG specifications for size really helps here, when there’s nothing smaller than the smallest suggested sizes, they do translate fairly well. But if you have really busy UIs with smaller controls than the HIG recommends, than designing “for the Mini first” should help prevent and elucidate such cases.

👍
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  • Follow-Ups:
    • Re: iOS screen physical size (or px density)
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References: 
 >iOS screen physical size (or px density) (From: Roland King <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: "Jacky.Seraph Mu" <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Roland King <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Maxthon Chan <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Roland King <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Igor Elland <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Maxthon Chan <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Roland King <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Maxthon Chan <email@hidden>)
 >Re: iOS screen physical size (or px density) (From: Roland King <email@hidden>)

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