Re: Excessive open gui graphics files on Mavericks
Re: Excessive open gui graphics files on Mavericks
- Subject: Re: Excessive open gui graphics files on Mavericks
- From: Fritz Anderson <email@hidden>
- Date: Fri, 11 Apr 2014 09:56:07 -0500
(The attribution chain is wrong, because I’m coming to this after the message that raised libcramfs.)
It’s remarkably hard to get an answer to this, so I may be talking through my hat:
Does this involve linking libcramfs.a into the binary you distribute? Have you published the source of your app?
— F
On 10 Apr 2014, at 2:16 AM, Michael Watson <email@hidden> wrote:
> On 9 Apr, 2014, at 0:52, Maxthon Chan <email@hidden> wrote:
>
>> LOL
>>
>> I actually used cramfs once in a game carried the rules database. The rules are so complicated so I tried to make it smaller without sacrificing the efficiency of the game code. Ended up using cramfs for that.
>>
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