Re: OpenGL and crawling ants
Re: OpenGL and crawling ants
- Subject: Re: OpenGL and crawling ants
- From: Seth Willits <email@hidden>
- Date: Sun, 08 Jun 2014 19:40:46 -0700
On Jun 8, 2014, at 6:50 PM, Todd Heberlein <email@hidden> wrote:
> http://www.toddheberlein.com/blog/2014/6/8/opengl-and-crawling-ants
Use mipmaps, and if that's still not high enough quality, anisotropic filtering.
--
Seth Willits
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