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Re: Converting an existing Mac project to use storyboard
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Re: Converting an existing Mac project to use storyboard


  • Subject: Re: Converting an existing Mac project to use storyboard
  • From: Roland King <email@hidden>
  • Date: Tue, 02 Sep 2014 20:18:59 +0800

> On 2 Sep 2014, at 8:11 pm, Allison Newman <email@hidden> wrote:
>
> I don't have a key called NSMainStoryBoardFile in the pulldown menu, but I do have a key called Main storyboard file name base (note: not the iphone / iPad version), and the value I put in for that key is 'Main', which matches the name of my storyboard file, which is called 'Main.storyboard'. I should mention that I'm running Xcode 6 Beta 6, which might explain the key name difference…
>

Well Xcode sometimes shows nice names and sometimes shows the raw key values (you can toggle) and you can edit them too and sometimes (like now) it doesn’t have a nice name for what you want. It needs to say NSMainStoryBoardFile. if you look at the plist file itself, it’s just XML, it needs to say this

        <key>NSMainStoryboardFile</key>
        <string>Main</string>

You are picking the iOS one even though you’re sure you aren’t. And yes that’s also on Beta 6 which I’m also running although I switch back to B5 often as B6 breaks Swift in ways unmentionable.


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 >Re: Converting an existing Mac project to use storyboard (From: Allison Newman <email@hidden>)

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