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Re: Converting an existing Mac project to use storyboard
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Re: Converting an existing Mac project to use storyboard


  • Subject: Re: Converting an existing Mac project to use storyboard
  • From: Allison Newman <email@hidden>
  • Date: Tue, 02 Sep 2014 12:23:40 +0000 (GMT)

Ahhhhhh, thank you! Yup, that fixes the problem :)

On Sep 02, 2014, at 05:19 AM, Roland King <email@hidden> wrote:


On 2 Sep 2014, at 8:11 pm, Allison Newman <email@hidden> wrote:

I don't have a key called NSMainStoryBoardFile in the pulldown menu, but I do have a key called Main storyboard file name base (note: not the iphone / iPad version), and the value I put in for that key is 'Main', which matches the name of my storyboard file, which is called 'Main.storyboard'. I should mention that I'm running Xcode 6 Beta 6, which might explain the key name difference…


Well Xcode sometimes shows nice names and sometimes shows the raw key values (you can toggle) and you can edit them too and sometimes (like now) it doesn’t have a nice name for what you want. It needs to say NSMainStoryBoardFile. if you look at the plist file itself, it’s just XML, it needs to say this

        <key>NSMainStoryboardFile</key>
        <string>Main</string>

You are picking the iOS one even though you’re sure you aren’t. And yes that’s also on Beta 6 which I’m also running although I switch back to B5 often as B6 breaks Swift in ways unmentionable.

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