Re: NSBezierPath + thin lines + antialias = :(
Re: NSBezierPath + thin lines + antialias = :(
- Subject: Re: NSBezierPath + thin lines + antialias = :(
- From: Graham Cox <email@hidden>
- Date: Tue, 10 Feb 2015 09:29:57 +1100
> On 10 Feb 2015, at 9:16 am, Quincey Morris <email@hidden> wrote:
>
> FWIW (and while we wait for Jerry to tell us what was in the missing screen shot), I’ve abandoned the “offset it by 0.5 points” approach, in the last year or two. I don’t necessarily have an unarguable justification, but my reasoning runs along these lines:
>
I'd also say that it's just about justified for UI elements (button borders, etc) but never for content, and increasingly less so as you point out. Sound's like Jerry's case is content, so I'd draw it in the correct place and let the system rasterize it. The rationale there is that content such as CAD drawings are ulimately intended to be printed*, and printing technology has way higher resolution than the screen.
*Maybe this is becoming less the case, but as someone who occasionally actually builds stuff from physical materials, a hard copy of a drawing is still essential.
--Graham
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden