CGFloat and literal floats in Swift
CGFloat and literal floats in Swift
- Subject: CGFloat and literal floats in Swift
- From: Rick Mann <email@hidden>
- Date: Sun, 26 Jul 2015 15:57:33 -0700
I'm finding it a bit cumbersome to use CGFloat in graphics code in Swift, because the compiler won't let me pass a floating-point literal to a parameter that takes a CGFloat. I have to wrap them all in CGFloat(<val>).
This seems really, well, cumbersome. Why does the language impose this burden? Is there any way around it?
TIA,
--
Rick Mann
email@hidden
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