Re: CGFloat and literal floats in Swift
Re: CGFloat and literal floats in Swift
- Subject: Re: CGFloat and literal floats in Swift
- From: Quincey Morris <email@hidden>
- Date: Sun, 26 Jul 2015 23:07:32 +0000
On Jul 26, 2015, at 15:57 , Rick Mann <email@hidden> wrote:
>
> I'm finding it a bit cumbersome to use CGFloat in graphics code in Swift, because the compiler won't let me pass a floating-point literal to a parameter that takes a CGFloat. I have to wrap them all in CGFloat(<val>).
I’m not seeing this. Do you have an example that produces an error in a playground?
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