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Re: LGPL code in the Mac App Store?
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Re: LGPL code in the Mac App Store?


  • Subject: Re: LGPL code in the Mac App Store?
  • From: Jake Petroules <email@hidden>
  • Date: Tue, 26 Jan 2016 23:08:45 -0800

> On Jan 26, 2016, at 1:06 PM, Pascal J. Bourguignon <email@hidden> wrote:
> You cannot use dynamically loaded libraries on iOS.

Wrong, you can use dynamically loaded libraries in iOS 8 and above.

> Also, I think you won't be able to load a library yourself (as data) and jump into it (as code), since I'd expect the iOS kernel and MMU to restrict execution of data in iOS.

This was a matter of App Store policy only. You were always able to load shared libraries, although unsigned code cannot be loaded.

> No, the only way to use a library in iOS, is to link it statically.

See above.

>
> --
> __Pascal J. Bourguignon__
> http://www.informatimago.com/
>
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Jake Petroules - jake.petroules at petroules.com

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  • Follow-Ups:
    • Re: LGPL code in the Mac App Store?
      • From: Quincey Morris <email@hidden>
References: 
 >LGPL code in the Mac App Store? (From: email@hidden)
 >Re: LGPL code in the Mac App Store? (From: "Pascal J. Bourguignon" <email@hidden>)

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