Re: LGPL code in the Mac App Store?
Re: LGPL code in the Mac App Store?
- Subject: Re: LGPL code in the Mac App Store?
- From: Jake Petroules <email@hidden>
- Date: Tue, 26 Jan 2016 23:08:45 -0800
> On Jan 26, 2016, at 1:06 PM, Pascal J. Bourguignon <email@hidden> wrote:
> You cannot use dynamically loaded libraries on iOS.
Wrong, you can use dynamically loaded libraries in iOS 8 and above.
> Also, I think you won't be able to load a library yourself (as data) and jump into it (as code), since I'd expect the iOS kernel and MMU to restrict execution of data in iOS.
This was a matter of App Store policy only. You were always able to load shared libraries, although unsigned code cannot be loaded.
> No, the only way to use a library in iOS, is to link it statically.
See above.
>
> --
> __Pascal J. Bourguignon__
> http://www.informatimago.com/
>
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--
Jake Petroules - jake.petroules at petroules.com
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