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Re: LGPL code in the Mac App Store?
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Re: LGPL code in the Mac App Store?


  • Subject: Re: LGPL code in the Mac App Store?
  • From: Dru Satori <email@hidden>
  • Date: Wed, 27 Jan 2016 16:55:03 +0000
  • Thread-topic: LGPL code in the Mac App Store?

There are/were some restrictions on GPL, but even those often go through and only get removed in the instance of a dispute. I think there has been some redressing of specific language in the GPL to address the issues. LGPL should be fine though, and there is a fair amount go GPL code in AppStores, so i don’t think it is the issue it is sometimes made out to be.

> On Jan 27, 2016, at 11:47 AM, Jens Alfke <email@hidden> wrote:
>
>
>> On Jan 26, 2016, at 10:59 PM, Pascal J. Bourguignon <email@hidden> wrote:
>>
>> Sorry, I thought the context was iOS (and therefore distribution thru the AppStore).
>
> I still don’t see why you wouldn’t be able to submit an app to the store that contains LGPL code. For one thing, Apple’s reviewers have no way to identify the license or ownership of the source code since they only see the binary. For another, as I said, the license is an agreement between you the developer and the owner of the source code, and Apple has no part in it.
>
> —Jens
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References: 
 >LGPL code in the Mac App Store? (From: email@hidden)
 >Re: LGPL code in the Mac App Store? (From: "Pascal J. Bourguignon" <email@hidden>)
 >Re: LGPL code in the Mac App Store? (From: Jens Alfke <email@hidden>)
 >Re: LGPL code in the Mac App Store? (From: "Pascal J. Bourguignon" <email@hidden>)
 >Re: LGPL code in the Mac App Store? (From: Jens Alfke <email@hidden>)

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