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How to keep things alive in Arc?
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How to keep things alive in Arc?


  • Subject: How to keep things alive in Arc?
  • From: "Gerriet M. Denkmann" <email@hidden>
  • Date: Mon, 09 May 2016 09:11:27 +0700

Thing *aThing = [ Thing new ];

void *thingData = [ aThing data ];	//	pointer to a buffer owned by aThing

… never use aThing after this point → Arc might release aThing right now
… but do lots of things with thingData

… no more need for thingData
[ aThing release];

How to prevent Arc to release aThing before I have done with thingData?

Gerriet.




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