How to keep things alive in Arc?
How to keep things alive in Arc?
- Subject: How to keep things alive in Arc?
- From: "Gerriet M. Denkmann" <email@hidden>
- Date: Mon, 09 May 2016 09:11:27 +0700
Thing *aThing = [ Thing new ];
void *thingData = [ aThing data ]; // pointer to a buffer owned by aThing
… never use aThing after this point → Arc might release aThing right now
… but do lots of things with thingData
… no more need for thingData
[ aThing release];
How to prevent Arc to release aThing before I have done with thingData?
Gerriet.
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