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Re: How to keep things alive in Arc?
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Re: How to keep things alive in Arc?


  • Subject: Re: How to keep things alive in Arc?
  • From: email@hidden
  • Date: Mon, 09 May 2016 08:38:59 -0500

This was recommended to me by folks "in the know":

	Thing *aThing = [ Thing new ];

	...

	(void)aThing;

Gerd



> On May 8, 2016, at 21:11, Gerriet M. Denkmann <email@hidden> wrote:
>
> Thing *aThing = [ Thing new ];
>
> void *thingData = [ aThing data ];	//	pointer to a buffer owned by aThing
>
> … never use aThing after this point → Arc might release aThing right now
> … but do lots of things with thingData
>
> … no more need for thingData
> [ aThing release];
>
> How to prevent Arc to release aThing before I have done with thingData?
>
> Gerriet.
>
>
>
>
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  • Follow-Ups:
    • Re: How to keep things alive in Arc?
      • From: John McCall <email@hidden>
References: 
 >How to keep things alive in Arc? (From: "Gerriet M. Denkmann" <email@hidden>)

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